AI Insights · Timothy · October 2021
Top 5 Neon Games Performance in Tunisia, Q3 2021
In Q3 2021, the top 5 Neon Games in Tunisia showed varied trends in downloads, revenue, and active users on a unified platform. Sensor Tower provides deeper insights into these metrics.
In the third quarter of 2021, the top five Neon Games in Tunisia displayed diverse trends in weekly downloads, revenue, and active users on a unified platform. Here’s a closer look at the performance of each game:
Beatstar - Touch Your Music from Space Ape saw its weekly downloads peak at 5K in early September before gradually declining to around 2.6K by the end of the month. Weekly revenue for the game started at $1 in late August and stabilized at $2 throughout September. Active users grew significantly, beginning from 2.3K at the end of August and reaching approximately 7K by late September.
Dancing Road: Color Ball Run! by AMANOTES PTE LTD experienced a steady decline in weekly downloads, starting from 3.6K in early August and dropping to 1.4K by the end of September. Despite this, the game maintained a relatively stable number of active users, peaking at 18.3K in mid-August and then decreasing to around 11.7K by the end of September. Weekly revenue was negligible with a brief spike to $1 in early September.
Geometry Dash by RobTop Games had modest weekly downloads, peaking at 1.1K in mid-July and declining to 379 by the end of September. The game’s active users followed a similar trend, starting at 4.8K at the end of June and reaching around 5.5K by late September. Revenue for the game remained at $0 throughout the quarter.
Bricks Breaker Quest from mobirix showed a slight increase in weekly downloads, starting at 118 in late June and reaching 223 by the end of September. The active user count for this game was relatively stable, peaking at 15.1K in late July and slightly decreasing to around 14K by the end of September. The game did not generate any revenue during this period.
Beat Blader 3D: EDM Music Race, another title by AMANOTES PTE LTD, had fluctuating weekly downloads, peaking at 1.4K in early August and dropping to 118 by the end of September. Active users also showed variability, with a high of 2.7K in early August and decreasing to 682 by the end of September. This game did not generate any revenue during the quarter.
These insights are derived from Sensor Tower, offering a detailed view of the performance of top gaming apps. For more in-depth analysis and data, visit Sensor Tower.